Software Design Process
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In any graphics package available to you, study the UML 2.0 method of diagramming and then provide 1 use case and 1 activity diagram to depict the general types of behavior your software component will exhibit.
In the following assignment, provide the following behavioral diagrams following the principles of UML 2.0:
- Use case diagram illustrating the functionality intended by your SW or system and for what actor; describe the sequence of actions that will provide the actor with something of value; and should be executed as a horizontal ellipse
- UML activity diagram describing the step-by-step software processes needed to accomplish workflow (this should include an initial activity, activity, decisions, signals, concurrent activities, and a final activity)
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